Druid

Guardians of the natural world, drawing power from earth, wind, and water.

Druid concept art

Core Stats

Primary StatWIS
HP per Level10
Mana per Level10
Practice Points per Level5

Level-Up Bonuses

WIS: +1 CON: +1

Armor Proficiency

Cloth: Yes Light: Yes Medium: No Heavy: No

Weapon Proficiency

Sword: No Mace: Yes Staff: Yes Dagger: Yes Bow: No Axe: No

Spell Capability

Note: Specific spell assignments have not yet been established. This section shows which spell schools this profession has access to.

SchoolAccessMax Level
Evocation No -
Abjuration Yes {'abjuration': 70, 'enfeebling': 60, 'restoration': 80}
Enfeebling Yes {'abjuration': 70, 'enfeebling': 60, 'restoration': 80}
Restoration Yes {'abjuration': 70, 'enfeebling': 60, 'restoration': 80}
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